Milligan, Chloe

Chloe Milligan
Assistant Professor of Digital Humanities
Office Phone
Office Location
Franco, 152
    Biography

    Dr. Chloe Milligan is an Assistant Professor of Digital Humanities in the Writing and Digital Media Program at Penn State Berks, where she specializes in comparative media studies, multimodal composition, and embodied rhetorics. She teaches, researches, and publishes primarily about topics in electronic literature and game studies, through emphases on affect and queer materiality spanning both analog and digital contexts. Courses she teaches primarily include Introduction to Digital Humanities, Introduction to Multimedia Production, and Writing for the Web, among others in first-year composition, writing in the disciplines, and special topics. In addition to her research agenda and teaching record, she is currently working to found a digital media lab on campus dedicated to streaming and content creation as humanistic practices, is passionate about service on causes for social justice and intersectional inclusion, and especially looks for opportunities to combine the two aims.

    Publications

    “Feeling Reading, Reading Feelies: A Post-digital Prehistory of the Written and Read Cultures of Videogames.” Ready Reader One: The Stories We Tell With, About, and Around Videogames, edited by Megan Amber Condis and Mike Sell, University of Louisiana Press, forthcoming Fall 2022.

    “Procedural Bibliography: A Ludoliterary Pedagogy for Thinking Outside the Book.” Teaching Games and Game Studies in the Literature Classroom, edited by Tison Pugh and Lynn Ramey, Blomsbury Press, forthcoming Fall 2022.

    “Girly Game History on Paper: The Casio Loopy, A Videogame Console for Women,” co-authored with Kira Bohunicky. ROMchip: A Journal of Game Histories, vol. 2, no. 1, July 2020.

    “Immanent Interbodies: Composing Disability through Embodied Choragraphy.” Computers and Composition, vol. 53, September 2019, pp. 75 - 85.

    “Reading, Writing, Lexigraphing: Active Passivity as Queer Play in Walking Simulators,” co-authored with Kira Bohunicky. Press Start, vol. 5, no. 2, August 2019, pp. 51 - 71.

    “From Codex to Ludex: Paper Machines, Digital Games, and Haptic Subjectivities.” Publije: e-Revue de critique littéraire, vol. 8, no. 1, July 2019.

    “En(Twine)d with Ergodic Rhetoric.” Computers and Composition Online, September 2017.

    Education

    Ph.D., English, University of Florida

    M.A., English, Clemson University

    B.A., English, Emmanuel College